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Tino van der Kraan

Update on Fragments of Him ReleaseMarch 4, 2016

By Tino

Hey everyone,

In this blog I will give you an update on Fragments of Him and our thoughts closing in on release.

Pre-order update

You may have noticed on Steam that we are aiming to release nearing the end of March though we are not 100% sure about this yet. Be sure to keep an eye out on our channels where we will publish a launch trailer with an exact date when we have one!

Have you pre-ordered the game already? Awesome! We thank you for your support and can’t wait to finally deliver the game to you. We do however have an announcement to share with you regarding the price you pre-ordered it at.

At the advice of Valve (& others) we have decided to start with a 10% launch discount (which is already active on our own site), which will last until a week after launch. Since we don’t think it’s fair that people pay more than those who have waited, we will be contacting everyone shortly via email to give you some options regarding your pre-order, it’ll be worth it!

The Game

Fragments of Him

Updates on the game have been fairly silent for quite a while and I apologise for that. The game was suffering from issues caused by a mandatory upgrade in game engine. Talking about this made it feel as if we weren’t making any progress at all and that the game was only getting worse. Ultimately, the problems that the game was facing should no longer be an issue.

The experience in Fragments of Him is hitting the right notes with our testers and we have recently been doing compatibility testing with small groups of players. What we generally test for here is how the game performs on consumer grade hardware. We do this by sending out Steam keys to peers, friends and family and ask them to play the game and report any problems they might run into.

When the game releases on Steam and Xbox One we really hope that people are able to enjoy the experience we have spent countless hours on crafting. Even though we hope the launch will go smooth, history and Murphey with his laws have taught us that it rarely does. Regardless, we will always listen to the issues you may have with the game and will try to address what we can within reason.

Thank you for listening and I hope to be able to count on your support.

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